MapAnalyzer.utils¶
Module Contents¶
Functions¶
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Set destructable positions to status, modifies the grid in place |
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import_bot_instance DocString |
easy way to produce less than all maps, for example if we want to test utils, we only need one MapData object |
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MapAnalyzer.utils.change_destructable_status_in_grid(grid: np.ndarray, unit: Unit, status: int)[source]¶ Set destructable positions to status, modifies the grid in place
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MapAnalyzer.utils.fix_map_ramps(bot: BotAI)[source]¶ following https://github.com/BurnySc2/python-sc2/blob/ffb9bd43dcbeb923d848558945a8c59c9662f435/sc2/game_info.py#L246 to fix burnysc2 ramp objects by removing destructables
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MapAnalyzer.utils.import_bot_instance(raw_game_data: Response, raw_game_info: Response, raw_observation: ResponseObservation) → BotAI[source]¶ import_bot_instance DocString
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MapAnalyzer.utils.get_map_file_list() → List[str][source]¶ easy way to produce less than all maps, for example if we want to test utils, we only need one MapData object
Indices and tables